Reels
3D Demo Reel
 
Descent 3 Cinematic Movie
A compilation of the 3D cinematic movies created as part of the Outrage Entertainment Development Team for the "Descent 3" PC Game project, published by Interplay. My contributions were the original screenplay, storyboards, animation, and production design of the intro animation sequence, several sets, props, and robots including the Beagle Bay set, Red Acropolis, the Expediator Dreadnaught, Dravis Guard Drone, Material Defender's Blaster, Guidebot, plus other misc. designs from the storyboards such as this previs painting.

 
Into The Abyss

Shot: A 3D special-effects composite created for "Into The Abyss" movie trailer, published by Sea Chest Books.
Tools: 3DSMAX, Sound Forge, Sony Vegas.
Turn-around: 1 week.   A couple of afternoons to build the model, setup the animation, and test-render the volumetric lights. After client approval, another 10 hours to render the frames at high resolution on a single Pentium 4 PC.  Another couple hours in Post (using Sony Vegas) to add a layer of flash to the volume lights when they shine into the camera, and a layer of changing light spectrum. Finally, adding sound FX by recording my PC fan tweaked in Sound Forge.  Wella - another happy client!

 
Dream Forge Games Demo
Samples of games we developed at Dream Forge.

 
Concept Design Slideshow
Samples of original concepts created for various productions.

 
The Invaders Flying Saucer
This HDV streaming shot is the completed commission to replicate the flying saucer from the 1967 Quinn Martin TV-series "The Invaders." The model is two-feet in diameter, scratch-built using Sintra, and functional with 21 L.E.D.s and 3 custom circuit-boards powered by a single 9-volt battery. Sound Design by Damba Audio Drama.

 

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