Portfolio
Recent samples of Inkscape SVG and Photoshop graphic art.
|
|
Read more...
|
|
|
Need an affordable web site? Let us build your scalable web site using Flash, HTML, or PHP-based Joomla Content Management System. Our passion for the latest developments in Online Social Media is the soul of our Creative Evangelism, and that provides you with state-of-the-art solutions.
|
|
Read more...
|
|
|
Began working with 3d in 1995. Contributed to 10 published video games. Recent 3D projects include Boeing's “We Own The Night”, and “Into The Abyss” movie-trailer.
|
|
Read more...
|
|
|
Traditional Conceptual Interpretation began in 1980, and continues in various capacities as needed today, with the added convenience of digital tools such as Photoshop. I strive to maintain flexibility in subject, along with being able to design whatever is needed.
|
|
Read more...
|
|
|
Video game development experience includes art and design for early 2D console platforms, such as SEGA and SNES on through to today's real-time 3D games for both PC and Console. No matter what genre, immersion is a key factor, and so I work to maintain a sense of authenticity in all that I contribute.
|
|
Read more...
|
|
|
Almost everyone, both young and old enjoy cartoons and
characters. I enjoy creating them as much as viewing them. Just as a good
story is one that comes alive, the key to a good character design is
when a character takes on a life of its own.
|
|
Read more...
|
|
|
Prior to working with Computer Graphics, I served ten years as Practical FX Artist working with Detroit area advertising agencies, such as Y&R, Campbell-Ewald, Doner WB & Co., and production studios such as Illuminations,
Producers Color Service, Geoffrey & Jeffrey, and Universal Images. I was the dude responsible to find a way to implement a Director or Producers' ideas, contract talent, and go from drawing board to deliverable.
Click here to view more...
|
|
Read more...
|
|
| |
|
Who's OnlineWe have 50 guests online
|