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So your sitting in your living room - watching your favorite sitcom when your daughter runs in and asks you to help her figure out what she needs to take with her in order to survive an epic wilderness adventure. The response that comes to mind might be - "I'll be there in a little bit - as soon as I'm done watching my show."
Another voice inside your head says "I don't have much experience with those online games" or "I had a hard day today - I really need to flat-line." Finally, a third voice reminds you that you have not spent much time doing something that your child would like to do, and then you wonder if games are good for them or not - or 'why can't they just go outside and play with the other kids like the good ole' days.' But wait a minute - the good ole days are here and now and today kids play with one another online. Sure you might forbid their access, but not for long.
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Virtual World Design, Social Communities, and the Web.
Virtual worlds are changing the web and entertainment industry. Companies ranging from Blizzard to Google utilize virtual worlds to engage audiences and generate new revenue. Welcome to Cosmic Origins, my name is Daniel. I'm a visionary who saw the early potential of virtual worlds and learned all aspects of design, development and implementation. I combine new-media technologies with diverse creativity, problem solving, and custom-tailored social communities.
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